Conway’s Game of Life

The Game of Life wasinveted by John Conway in 1970.

The game shows that a set of simple rules can create an emergent behaviour

The rules that apply to this grid are:

  1. Any live cell with fewer than two live neighbours dies, as if caused by underpopulation.
  2. Any live cell with more than three live neighbours dies, as if by overcrowding.
  3. Any live cell with two or three live neighbours lives on to the next generation.
  4. Any dead cell with exactly three live neighbours becomes a live cell.

The game opened up a whole new field of mathematical research, the field of cellular automata’s_Game_of_Life